Art Director and Motion Creative Lead with 10+ years of experience in visual and motion-driven communication, specializing in mobile games marketing, UA creative, and early-stage product validation—including building marketing creative foundations at early-stage teams.
Experienced in defining visual and motion languages, building scalable creative systems, and leading teams through high-ambiguity, high-pressure environments. Known for partnering closely with marketing strategists, performance teams, and analysis to translate intent into clear creative direction that supports decision-making, execution quality, and long-term growth.
A thoughtful, collaborative creative leader with a strong sense of taste, clarity, and marketing-first thinking.